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Canari Elphus
Pro Hic Immortalis League of Infamy
181
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Posted - 2013.07.16 18:07:00 -
[1] - Quote
Per CPM
Quote: the CPM has also seen what will be coming in the next two releases GÇô and they're very much in the same vein, with 1.3 being a bit smaller than 1.2, and 1.4 potentially loaded with even more game-changing features than 1.2.
Quote:Speaking of code freeze, the deadline for Uprising 1.3 has come and gone GÇô and on Wednesday of this week CPM was finally shown the completed patch notes for the release, which will drop in the next couple of weeks before the end of the month. We were disappointed to have been asked about only one component of the release's content in advance of the code freeze, and than shown the patch almost two weeks later, but thankfully what we have seen, we like a lot. Uprising 1.3 will contain what I consider to be a well-executed balancing pass on not only a couple of weapons that have been driving players completely bonkers, but also to a full class of dropsuits that have been a lightning rod for debate since the revamp of the skill tree. The dropsuit adjustments were the component discussed on our internal forums in advance of code freeze, and its been very promising to see CCP Remnant listening closely to our feedback and wielding the scalpel here as opposed to a sledgehammer GÇô despite the amount of tears on the forums about this particular class of suits.
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Canari Elphus
Pro Hic Immortalis League of Infamy
181
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Posted - 2013.07.16 18:27:00 -
[2] - Quote
Svipdagr Hero wrote:Canari Elphus wrote:Per CPM Quote: the CPM has also seen what will be coming in the next two releases GÇô and they're very much in the same vein, with 1.3 being a bit smaller than 1.2, and 1.4 potentially loaded with even more game-changing features than 1.2.
Quote:Speaking of code freeze, the deadline for Uprising 1.3 has come and gone GÇô and on Wednesday of this week CPM was finally shown the completed patch notes for the release, which will drop in the next couple of weeks before the end of the month. We were disappointed to have been asked about only one component of the release's content in advance of the code freeze, and than shown the patch almost two weeks later, but thankfully what we have seen, we like a lot. Uprising 1.3 will contain what I consider to be a well-executed balancing pass on not only a couple of weapons that have been driving players completely bonkers, but also to a full class of dropsuits that have been a lightning rod for debate since the revamp of the skill tree. The dropsuit adjustments were the component discussed on our internal forums in advance of code freeze, and its been very promising to see CCP Remnant listening closely to our feedback and wielding the scalpel here as opposed to a sledgehammer GÇô despite the amount of tears on the forums about this particular class of suits. This doesn't give much hope haha
Really? I think it shows that CCP might finally be taking some cues from us commoners. They are trying to alternate balancing issues in the game (1.3) with content release (1.2 and 1.4). We have to realize that we cant have everything NOWGäó but knowing what is on the horizon and that these updates will be around monthly give me (at least) some hope.
I am by no means CCPs fanboy but hopefully this will make the game interesting for the mean time. |
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